![]() It's hard to read too much into how those skills will open the game up, seeing as the demo, part of that Steam Next Fest going on now, is on the short side at around an hour and a half, and running from the very start of the game. Most of those are familiar enough, empathy gatekeeping certain dialogue options for instance, cybertech what types of gear you can equip, but occultism is obviously the most curious, letting you summon little living globs of flesh to fight by your side.ĭeath Trash's fittingly atmospheric and odd gameplay trailer Watch on YouTube You have a set of core abilities - hardiness, strength, finesse, occultism, cybertech, and empathy - governing what you're capable of doing. Character creation is flexible - a mix of ages, races, body types and some neat outfits including a cape, love a good cape. In fact it's actually a very nicely pitched RPG, a Fallout built within indie budget confines.
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